ICT/Computer Science

Computing and ICT is a very important part of school life at Caterham High School. Computing alongside ICT is used as a valuable tool and a key way to enhance learning. In key stage 3 students get involved in problem solving through the use of programming. Together at Caterham, we have adopted a more interactive and user friendly approach through the use of various software’s. This will enhance and challenge students in a more fun classroom setting whilst teaching the importance of computing. Computing is concerned with logical and abstract thinking through the use of algorithms to solve problems.

Key Concepts

  • Programming
  • Scratch
  • Logo
  • Kodu
  • Python
  • Use logical reasoning to solve problems
  • Use of algorithms as a sequence of instructions
  • Break down problems into steps to achieve desired outcome
  • Looking at hardware and the development of software
  • Binary

ICT focuses primarily on communicating and various mediums that we use in order to connect with people around the world, whether it is by face to face, telephone or social networking. We look at how ICT assist as a method of communication. ICT is taught throughout all subjects. At key stage 4 they have an opportunity to select a GCSE in an ICT-based subject. There is a very high demand for ICT at both Key Stage 4 and 5.

Key Concepts

  • Ability to use a variation of software’s
  • Knowledge of website building
  • Various methods of communication
  • Data security and methods to stay safe online
  • How ICT systems have evolved

The computer area is always very active outside lesson. A variety of catch up sessions have recently been introduced to make sure all students achieve their maximum potential.  


KS3: ICT across the curriculum
Year 8 - ICT course

GCE ComputingResources:Students need access to the web outside school for their study. Students should have access to a printer outside school.

Student Advice

  • REGULARLY save your work (Ctrl-S every few minutes)
  • ALWAYS choose short sensible names and add a version digit (pasta1, ecole1, mobile1 in week 1; pasta2, ecole2, mobile2 in week 2 etc)
  • ALWAYS keep a back-up on a memory of important files
  • NEVER double click on a file that is on a memory stick
  • NEVER leave a memory stick in the USB socket after copying files
  • AVOID very large files (If you are working on a big school project, have separate files for design, evaluation etc; if you want to have extra images to make your work look good, add them towards the end of your project)
  • NEVER add an image without seeing what it does to the file size (right-click and properties shows you how large a file is). An image from a CD might need to be resized with a graphics program; an image that you scanned in will probably need to be only 100dpi and then be tidied up in a graphics program.
  • DO USE a virus checker if you have one
  • NEVER run any program which you cannot trust

Useful Links